
2023 • Remedy Entertainment • Epic Games Publishing • ESRB M
Great fit if you want
Think twice if you want
Long. Several weeks of evenings.
ESRB: Nudity, Blood and Gore, Use of Drugs, Intense Violence, Strong Language
Announcement Trailer
Trailer
Gameplay Video
Trailer
Trailer
Gameplay Trailer
Launch Trailer
Accolades Trailer
Filmed by creators we feature. Every one plays right here.
This editionAlan Wake 2

Deluxe Edition
2023
Alan Wake II: Deluxe Edition is a special edition of Alan Wake II. It includes: - Digital base game - Expansion Pass - Night Springs Expansion (additional story content) - Lake House Expansion (additional story content) - Crimson Windbreaker for Saga - Celebrity Suit for Alan - Classic Alan Wake Outfit for Alan - Parliament Shotgun Skin for Alan - Lantern Charm for Saga
Series X|SPCPS5
Deluxe Edition
2023
The physical edition of Alan Wake II: Deluxe Edition is a special edition of Alan Wake II. It includes: - Alan Wake 2 physical game - Alan Wake Remastered: A digital edition of the remastered of the original game - The Night Springs and Lake House expansions -The Deluxe Edition cosmetics and items: Nordic Shotgun Skin for Saga, Crimson Windbreaker for Saga, Celebrity Suit for Alan, Parliament Shotgun Skin for Alan, and Lantern Charm for Saga - A reversible cover sleeve with exclusive artwork
Series X|SPCPS5
Xbox Series X|S • gen 9

PC (Microsoft Windows)

PlayStation 5 • gen 9

Northlight Engine

Remedy Entertainment • Developer
Northlight Engine
Remedy developed Northlight Storytelling Engine, a multi-platform game engine which was first used in Quantum Break. According to Sam Lake, they had considered narrative elements to be key to their prior games of Max Payne and Alan Wake, but felt it was necessary to develop their own technology to better support this facet. Part of this decision came about when Remedy had been working on the cancelled Alan Wake 2 prototype around 2013, at the time based on the same engine used in Alan Wake which had limited their abilities for storytelling. Building on the tech created for Alan Wake 2, Remedy fleshed out various features that support the studio's narrative goals such as highly detailed and realistic human faces and bodies that can be animated through motion capture and a physically based renderer that supports global illumination, ray tracing and particle lighting. A real-time deterministic physics system that can calculate environmental physics effects, play them back in real-time or rewind to create large scale interactive destruction was also used.