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Baldur's Gate III: The Black Hound

Black Isle Studios • Interplay Entertainment

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Platforms
PC
Genres
Role-playing (RPG)Fantasy
Franchises
Dungeons & DragonsBaldur's Gate
Baldur's Gate III: The Black Hound was a cancelled role-playing video game developed by Black Isle Studios and to be published by Interplay Entertainment for the Microsoft Windows platform. Announced in 2002 under the codenames FR6 and Project Jefferson, it was planned to be the third main entry in the Baldur's Gate series, utilizing the Dungeons & Dragons 3rd Edition ruleset. The development of the game was halted in 2003 due to Interplay Entertainment's loss of rights to create more Dungeons & Dragons games for the PC platform.
Your rating

Should You Play It?

Great fit if you want

To build a character over dozens of hours
To see the whole board at once
A game to play by yourself
What it feels like
  • Character-driven
  • Solo
  • Third-person

No gameplay here yet. Fetch it below.

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MediaAbout
Baldur's Gate III: The Black Hound

Wallpapers

Baldur's Gate III: The Black Hound screenshot
Baldur's Gate III: The Black Hound screenshot
Baldur's Gate III: The Black Hound artwork
Baldur's Gate III: The Black Hound artwork
Baldur's Gate III: The Black Hound artwork
Baldur's Gate III: The Black Hound artwork
Baldur's Gate III: The Black Hound artwork

Series

Part of the Dungeons & Dragons series. 1 more game here.

  • Baldur's Gate III

Details

Developer
Black Isle Studios
Publisher
Interplay Entertainment
Engine
Infinity Engine
Game modes
Single player
Perspective
Third person, Bird view / Isometric
Themes
Fantasy
Genres
Role-playing (RPG)
Platforms
PC
Series
Dungeons & Dragons, Baldur's Gate
Type
Main Game
Online co-op
No
Campaign co-op
No
LAN co-op
No
Splitscreen
No
Companies
Interplay Entertainment (Publisher), Black Isle Studios (Developer)
Also known as
Baldur's Gate 3: The Black Hound, Project Jefferson, FR6

Release Dates

PC
2003

Platforms and Makers

PC (Microsoft Windows) logo

PC (Microsoft Windows)

Interplay Entertainment logo

Interplay Entertainment • Publisher

Black Isle Studios logo

Black Isle Studios • Developer

Engine

Infinity Engine

Infinity Engine is a game engine which allows the creation of isometric role-playing video games. It was originally developed by BioWare for a prototype RTS game codenamed Battleground Infinity, which was ultimately re-engineered to become the first installment of the Baldur's Gate series. BioWare used it again in the subsequent installments of the series, but also licensed the engine to Interplay's Black Isle Studios.

Languages

Interface
English

Tags

crpgtile-based first-person crpg

Community

  • Community Wiki

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