
Deus Ex: Mankind Divided directly follows the aftermath of the Aug Incident, a day when mechanically augmented citizens all over the world were stripped of control over their minds and bodies, resulting in the deaths of millions of innocents. The year is now 2029, and the golden era of augmentations is over. Mechanically augmented humans have been deemed outcasts and segregated from the rest of society. Crime and acts of terror serve as a thin veil to cover up an overarching conspiracy aimed at controlling the future of mankind…
2016 · Eidos Montréal · Feral Interactive · 0 videos · IGDB 83/100 · Players 80/100
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61 characters IGDB has catalogued for Deus Ex: Mankind Divided.
Adam Jensen
Additional Voices
Adela Sokol
Agent Singh
Alejandra Vega
Allison Beatrice Stanek
Aria Argento
Bob Page
Bones
Brian Rourke
Daniel "Smiley" Fletcher
Daria Myska
David Sarif
Delara Auzenne
Dobromila the Trophy Wife
Dr. Cipra
Drahomir the Crook
Duncan MacReady
Dusan Sokol
Edward Brod
Elias Chikane
Eliza Cassan
Helle
ilttle k
Irenka Bauer
Ivan Berk
Janus
Jim Miller
Johnny Gunn
K. the Editor
Karl Montag
Lazarus
Liborio Barbadoro
Louis Gallois
Lubos
Lucius De Beers
Manderley
Marchenko
Martine Onziema
Masa Kadlek
Megan Reed
Milena the Forger
Morgan Everett
Nathaniel Brown
Nomad Stanek
Nosey
Ny'ashia Akim
Olive the Ex Starlet
Otar Botkoveli
Peter Chang
Radich Nikoladze
Radko Maximilian Perry
Richard Smallhorn
Sheppard
Stansfield Christiansen
Talos Rucker
Tibor Sokol
Vaclav Koller
Vlasta the Smuggler
Volkard Rand
Walker the Hitman











Dawn Engine
The Dawn Engine, based on a heavily modified version of IO Interactive’s Glacier™ 2 engine, features new technology that allows for improved rendering capabilities, real-time physics, and advanced artificial intelligence programming, among other things. Dawn Engine features improved conversation system and cutscenes compared to Glacier 2. Built on an "entity system", Dawn allows designers to create new behaviours without the assistance of programmers. Hair technology is an improved version of AMD's TressFX, which has been developed by the in-house research and development team Labs. Dawn features systems for volumetric lighting and air density, as well as support for dense indoor and outdoor areas, and many dynamic objects. Not all objects are rendered at the same time, the engine makes use of Umbra occlusion culling. With Marvel's Guardians of the Galaxy, ray tracing and DLSS support was added, as well as working in-game mirrors.
The year is 2029, and mechanically augmented humans have now been deemed outcasts, living a life of complete and total segregation from the rest of society. Now an experienced covert operative, Adam Jensen is forced to operate in a world that has grown to despise his kind. Armed with a new arsenal of state-of-the-art weapons and augmentations, he must choose the right approach, along with who to trust, in order to unravel a vast worldwide conspiracy.
Teaser
Trailer
Trailer
Launch Trailer
The Mechanical Apartheid Trailer
Breach 101 Trailer
TV Spot
Announcement Trailer
E3 2015 Trailer
Tech Demo Video
Gameplay Demo