
F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. and continues the series' trademark blend of supernatural horror and suspense. Many mechanics from the original first-person shooter have made their way into the game, like slow motion bullet time, and intelligent AI. New gameplay elements have also been introduced, like grab and drag movable cover, combat mechs, and iron sight aiming. The environments are now more open and less linear than those in the first game, and are also more diverse.
2009 · Monolith Productions · WB Games · 0 videos · IGDB 76/100 · Players 76/100
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LithTech V5
LithTech V5 was pushed forward by two of the studio’s powerhouse sequels, Condemned 2: Bloodshot and F.E.A.R. 2: Project Origin. The new titles had to be bigger and better than their predecessors, and the engine’s capabilities expanded to match. Condemned 2 was Monolith’s first game for the PS3 and console support was a big focus for this version.
You are Michael Becket, a Delta Force operator who has been sent on a mission to arrest Armacham president Genevieve Aristide approximately 30 minutes before the ending of the first game. The story only takes the original game into account and ignores all events from the expansion packs Extraction Point and Perseus Mandate.
Gameplay video
Cinematic Trailer